Game Development Books for Beginners

Best Game Development Books for Beginners 2022

Game development books for beginners are an essential part of any developer’s toolkit. Whether you’re just starting out or already working in the industry, these titles will give you all the information you need to succeed.

We are sharing list of books with some details which is useful game development book for beginners.

Table of Contents

Code Gamers Development: Essentials: A 9-Week Beginner’s Guide to Start Your Game-Development Career Kindle Edition

Code Gamers Development: Essentials

Book is written by A.E.Colonna. Inside this book you will get 9 week beginner guide to start your game development career.

  • A comprehensive introduction to gaming, the languages, game engines, and what you’ll use to develop your games.
  • A step-by-step and easy guide to installing the best software and how you can use it to create a new project, even if you’re a beginner!
  • How to create, compile, and work in scripts using persuasive techniques that every good game developer knows and lives by.
  • HelloWorld and C# template structures you can start using immediately to create interactivity between classes, expressions, and the practical methods essential to your coding career.
  • An extensive three-part guide to building successful games includes creating the perfect scene, using the best game mechanics, and having a UI and essential final touches.

Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition – Game Development Books for Beginners

Learning C# by Developing Games with Unity 2020

This book is written by Harrison Ferrone. This book is very useful for understading basic C# concepts, terminology and coding best practices. In this book you will learn:

  • Discover easy-to-follow steps and examples for learning C# programming fundamentals.
  • Get to grips with creating and implementing scripts in Unity.
  • Create basic game mechanics such as player controllers and shooting projectiles using C#.
  • Understand the concepts of interfaces and abstract classes.
  • Leverage the power of the latest C# features to solve complex programming problems.
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts.
  • Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior

Blueprints Visual Scripting for Unreal Engine: The faster way to build games using UE4 Blueprints, 2nd Edition – Game Development Books for Beginners

Blueprints Visual Scripting for Unreal Engine

This book is written by Marcos Romero and Brenden Sewell. This book will teach you visual scripting in UE4. you can create your game without writing single line of code. This book also include:

  • Understand programming concepts in Blueprints
  • Create prototypes and iterate new game mechanics rapidly
  • Build user interface elements and interactive menus
  • Use advanced Blueprint nodes to manage the complexity of a game
  • Explore all the features of the Blueprint editor, such as the Components tab, Viewport, and Event Graph
  • Get to grips with object-oriented programming (OOP) concepts and explore the Gameplay Framework
  • Learn Virtual Reality development with UE Blueprint

Hands-On Unity 2021 Game Development: Create, customize, and optimize your own professional games from scratch with Unity 2021, 2nd Edition – Game Development Books for Beginners

Hands-On Unity 2021 Game Development

This book is written by Nicolas Alejandro Borromeo. This book will help you to understan C# scripting to create UIs, graphics, game AI agents and many more. It also including Universal Render Pipeline, Shader Graph, UI Toolkit, Visual Scripting, and VFX graph, to enhance graphics and animation. This book will help you in following:

Explore both C# and Visual Scripting tools to customize various aspects of a game, such as physics, gameplay, and the UI.

  • Program rich shaders and effects using Unity’s new Shader Graph and Universal Render Pipeline.
  • Implement postprocessing to improve graphics quality with full-screen effects.
  • Create rich particle systems for your Unity games from scratch using VFX Graph and Shuriken.
  • Add animations to your game using the Animator, Cinemachine, and Timeline.
  • Use the brand new UI Toolkit package to create user interfaces.
  • Implement game AI to control character behavior.

Learning C# by Developing Games with Unity 2021: Kickstart your C# programming and Unity journey by building 3D games from scratch, 6th Edition – Game Development Books for Beginners

Learning C# by Developing Games with Unity 2021

Harrison Ferrone writes this book. This book will help you with core programming concepts in C#, including variables, classes, and object-oriented programming. In this book, you will find the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, and collisions. you will learn following this from this book:

  • Follow simple steps and examples to create and implement C# scripts in Unity.
  • Develop a 3D mindset to build games that come to life.
  • Create basic game mechanics such as player controllers and shooting projectiles using C#.
  • Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions.
  • Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts.
  • Learn how to handle text, XML, and JSON data to save and load your game data.
  • Explore the basics of AI for games and implement them to control enemy behavior.

This is one of the best game development books for beginners on unity development.

GAME PROGRAMMING PATTERNS – Game Development Books for Beginners

GAME PROGRAMMING PATTERNS

Robert Nystrom writes this book. If you struggle with completing your game, this book will help you out. This book will help you write robust game loops and improve game performance. This book contains many well-known patterns to solve game development difficulties. This is one of the best game development books for beginners which help you to understand Game Programming Patterns.

Foundations of Game Engine Development, Volume 1: Mathematics – Game Development Books for Beginners

Foundations of Game Engine Development

Eric Lengyel writes this book. He is Ph.D. computer science, M.S. mathematics and has been a game engine developer since the 1990s. This book will give you better intuition on the mathematics behind game engines. This will also help you in creating a math library from scratch, and also in a deeper understanding of linear algebra.

The Art of Game Design: A Book of Lenses, Third Edition – Game Development Books for Beginners

Fundamentals of Game Design

Ernest Adams writes this book. In this book, you will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. It also Includes the process of designing a game, from initial concept to final tuning. This is one of the best game development books for beginners.

Conclusion

These are some best game development books for beginners 2022. We will keep updaing this list as we find new books.

If you want to know more about game engines please read our other blogs:

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