best 5 game development books

best game development books on Amazon

Are you interested in game development? This best 5 game development books will help you most. Whether you want to learn how to code, design levels, or create art, there are plenty of great books out there to help you get started. In this blog post, we will recommend five of the best game development books for beginners. Each book covers a different aspect of game development, so you can pick and choose which one(s) will be most helpful for you. Whether you want to learn about programming, game design, or the business side of things, there is a book on this list for you.

How to get started in game development

If you’re interested in becoming a game developer, there are a few things you should know. First and foremost, game development is a very complex process that requires a lot of knowledge and experience. There are many different aspects to game development, from programming to art and design, and it can be difficult to know where to start.

That’s why we’ve put together this list of the best game development books. Whether you’re just starting out or you’re looking to take your skills to the next level, these books will help you on your journey.

So, without further ado, here are the best game development books:

The Art of Game Design: A Book of Lenses, Third Edition 3rd Edition

The Art of Game Design
The Art of Game Design

This book is written by Jesse Schell. Jesse Schell is also CEO of Schell Games, LLC, an independent game studio in Pittsburgh.

Book Details:

  • Publisher ‏ : ‎ A K Peters/CRC Press; 3rd edition (August 27, 2019)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 610 pages
  • ISBN-10 ‏ : ‎ 1138632058
  • ISBN-13 ‏ : ‎ 978-1138632059
  • Item Weight ‏ : ‎ 3.28 pounds
  • Dimensions ‏ : ‎ 7.5 x 1.1 x 9.1 inches
  • Amazon Best Sellers Rank: #5 in Game Programming

Game Programming Patterns

Game Programming Patterns
Game Programming Patterns

This book is written by Robert Nystrom. Robert Nystrom shipped games on the PC, GameCube, PS2, XBox, X360, and DS, but is most proud of the tools and shared libraries he created for others to build on.

Book Details:

  • Publisher ‏ : ‎ Genever Benning; 1st edition (November 2, 2014)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 354 pages
  • ISBN-10 ‏ : ‎ 0990582906
  • ISBN-13 ‏ : ‎ 978-0990582908
  • Item Weight ‏ : ‎ 1.6 pounds
  • Dimensions ‏ : ‎ 7.5 x 0.8 x 9.25 inches
  • Amazon Best Sellers Rank: #9 in Game Programming

Conclusion

Whether you’re a seasoned game developer or just getting started, these five books will teach you everything you need to know about designing and developing amazing games. From coding to marketing, these titles cover all the bases and provide expert insights that can help you take your projects to the next level. So what are you waiting for? Pick up one (or all) of these books and start learning today!

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